BUILD VIAGGIATORE GUIDA

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Build very very interesting , can make up to 230 damage to magical onhit enemies, has nothing to envy to the most powerful punishers. It reduces through the protection wand. Lots of hit points. He needs special items to get enough spell slots fro both bard and ranger.
To be tested in the TEST area before being used in game

Traveler's Guide (Viaggiatore Guida).
Requirements: 5 levels by ranger, 5 levels by bard, 14 wisdom points, 14 charisma points, greater spell focus illusion. Benefits: gains Favored enemy undead, Favored enemy human, Favored enemy dwarf, Favored enemy elf, Favored enemy animal, Favored enemy dragon, Automatic Still Spell I-II, counts CDV levels to calculate the CL of bard song and these spells: camouflage, protection from elements, aid, keen edge, one with land, freedom of movement(increase natural CA bonus of 1 every 6 CL), clarity, greater magic weapon, war cry, mass camouflage.
Drizzt's Adept (Adepto di Drizzt).
Requirements: 40 levels by Ranger. Benefits: If in possession of Perfect Health Drizzt's adept gains immunity to all mind-affecting spell. He gets Favored enemy Dwarves, Favored enemy Orcs, Weapon focus shortbow, Epic weapon focus shortbow. Only for this CDV Mass camouflage gives an attack bonus equal to 1 every 15 CL

race: half elf
subrace : yvain (6) For +7, Des -5, Sag -4, Car +3 Abilità: conoscenza 8 Talenti: Competenza nelle Armi (esotiche)

str 14
dex 8
con 16
int 8
wis 16
cha 12

40 rang + 40 rang + 30 rang + 10 bard

1 Ranger Power Attack, Favored Enemy Outsiders
2
3 Weapon Focus (Double Axe or Two-bladed Sword)
4 +1 CON
5 Favored Enemy Aberration
6 Cleave
7
8 +1 WIS
9 Great Cleave
10 Favored Enemy Goblinoids
11
12 +1 WIS, Improved Critical
13
14
15 Great Fortitude, Favored Enemy Gnomes
16 +1 STR
17
18 Toughness
19
20 +1 STR, Favored Enemy Magical beast
21 Great Constitution I
22
23 Favored Enemy elementals
24 +1 STR, Great Constitution II
25 Favored Enemy fey
26 Favored Enemy reptilians
27 Great Constitution III
28 +1 STR
29 Favored Enemy constructs
30 Great Constitution IV, bane of enemies
31
32 +1 STR, Overwhelming Critical
33 Perfect Health
34
35 Devastating critical, Favored Enemy giants
36 +1 STR, Epic Weapon Focus
37
38 Epic toughness I
39 Epic Prowess
40 Ranger +1 STR, concentration 43, disciple 43, heal 43, move silenty 43, Favored Enemy half-elves

5 Ranger Favored Enemy Aberration
6 Cleave
7
8 +1 STR
9 Great Cleave
10 Favored Enemy Goblinoids
11
12 +1 STR, Improved Critical
13
14
15 Blind fight, Favored Enemy Gnomes
16 +1 STR
17
18 Toughness
19
20 +1 STR, Favored Enemy Magical beast
21 Great Constitution V
22
23 Favored Enemy elementals
24 +1 STR, Great Constitution VI
25 Favored Enemy fey
26 Favored Enemy reptilians
27 Great Constitution VII
28 +1 STR
29 Favored Enemy constructs
30 Great Constitution VIII, bane of enemies
31
32 +1 STR, Epic toughness II
33 Great Constitution IX
34
35 Epic toughness III, Favored Enemy giants
36 +1 STR, Great strength I
37
38 Epic toughness IV
39 Great strength II
40 Ranger +1 STR, Favored Enemy half-elves

9 Ranger Great Cleave
10 Favored Enemy Goblinoids
11
12 +1 STR, Improved Critical
13
14
15 Spell Focus Illusion, Favored Enemy Gnomes
16 +1 STR
17
18 Greater Spell Focus Illusion
19
20 +1 STR, Favored Enemy Magical beast
21 Great strength III
22
23 Favored Enemy elementals
24 +1 STR, Great strength IV
25 Favored Enemy fey
26 Favored Enemy reptilians
27 Favored Enemy giants
28 +1 STR
29 Favored Enemy constructs
30 Ranger bane of enemies, Favored Enemy beasts
31 Bard
32 +1 STR
33 Lasting inspiration
34
35
36 +1 STR, Extra Music
37
38
39 blind fight
40 Bard +1 STR, perform 43, spell craft 43, use magic device 43